Jan 06, 2008, 12:19 AM // 00:19
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#41
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Wilds Pathfinder
Join Date: Jun 2005
Profession: W/
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Aurora Glade
Eternal Grove
Dzagonur Bastion
Definitely the unholy trinity.
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Jan 06, 2008, 12:20 AM // 00:20
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#42
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Wilds Pathfinder
Join Date: Jan 2007
Location: New Jersey
Guild: [scam]
Profession: W/
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Eternal Grove and Dzagonur are easily done with multiple people.
Aurora Glade on the other hand I did alone....please don't remind me.
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Jan 06, 2008, 02:22 AM // 02:22
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#43
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Furnace Stoker
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Quote:
Originally Posted by Da Mad M00
Tyria: Dunes of Despair without using Necrotic Traversal.
Factions: Eternal Grove (though i finished it at once but i knew how to counter basically everything).
Elona: Dzagonur Bastion (even tho it is not that hard).
I don't know why people say that Jennur's Horde is so hard. But i found that one of the easiest missions to do in Elona.
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Agreed with this 75%.
Jennurs horde should be on the list too
oh no, I would say aurora glade bonus is harder then dunes of despair still.
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Jan 06, 2008, 03:59 AM // 03:59
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#44
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Krytan Explorer
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I completed hard mode missions in Kryta and Cantha. I did em all with H/H except for The eternal grove mission in Cantha, i had another human player helping me. I just finished Slaver's exile in normal mode with H/H so im gonna try my luck at the elonian missions in hard mode.
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Jan 06, 2008, 05:28 AM // 05:28
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#45
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Krytan Explorer
Join Date: Sep 2007
Profession: Mo/N
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Prophecies: Dunes of Despair with the bonus
Factions: Raisu Palace, it's so much shiroken and with h/h they use their special skills at the most inopportune times
Nightfall: Gate of Madness, everyone already knows why this mission is hard.
Eye of the North: Shards of Orr on hard mode is something I've found truly impossible, Shards on normal mode is really hard for me. If anyone has beaten Shards of Orr on hard mode they're godly.
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Jan 06, 2008, 05:33 AM // 05:33
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#46
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Frost Gate Guardian
Join Date: Aug 2006
Location: The depths of Africa
Guild: [LotU]
Profession: N/Me
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good thing i got shards hm ran for 30k ;p done by a monk with 2 heros while everyone else tagged along.
tyria: no idea
cantha: eternal grove = easy as hell -.- whats so hard about it? raisu palace...easy, with a skilled group
elona: nothing so far..i doubt dzagour is hard with my alliance helping
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Jan 06, 2008, 05:35 AM // 05:35
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#47
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Ascalonian Squire
Join Date: Jul 2007
Profession: R/Mo
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Prophecies: Aurora Glade
Factions: Eternal Grove
but for Elona was my hardest surprisingly: Modok Crevice, i did this mission 20x, and failed at bonus, dunkoro 4th advice, stop two runners who run in different paths and they are very fast , but with luck i did that and now i am happy, because everything else was easy in hm, even dzagonur, did that on first try.
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Jan 06, 2008, 05:41 AM // 05:41
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#48
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Krytan Explorer
Join Date: Jul 2006
Location: US
Guild: Legion of Avalon
Profession: W/
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Eternal grove is not only the hardest mission in factions HM, but also the hardest HM mission in the game(imo). You need a coordinated and fairly smart team, which is sometimes hard to fine. A full group of humans is not needed(did it with 4 peeps 4 heroes), but it is incredibly helpful.
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Jan 06, 2008, 05:42 AM // 05:42
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#49
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Desert Nomad
Join Date: Jan 2007
Profession: R/
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The hardest mission is always Abaddon's Mouth for me, NM or HM. More specifically finishing the bonus while keeping my sanity.
Seriously though, I've done em all so much by now both h/h and with guild/friend teams. Allmost all of the missions have very specific tricks or strategies that I have come up with over time to finish them, they others are beaten by good old balanced builds with the correct counters.
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Jan 06, 2008, 05:46 AM // 05:46
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#50
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Frost Gate Guardian
Join Date: Aug 2006
Location: The depths of Africa
Guild: [LotU]
Profession: N/Me
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Quote:
Originally Posted by jimmyboveto
Eternal grove is not only the hardest mission in factions HM, but also the hardest HM mission in the game(imo). You need a coordinated and fairly smart team, which is sometimes hard to fine. A full group of humans is not needed(did it with 4 peeps 4 heroes), but it is incredibly helpful.
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No, its not, at all, lmao. i did it with my alliance, i was in awe of how EASY it was -.-
minion master+ele+monk+something else on each side = win
oh and +skill to the equation also please..
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Jan 06, 2008, 08:16 AM // 08:16
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#51
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Quote:
Originally Posted by Kha
Aurora Glade though... I can't see doing that bonus H/H in HM, but if someone has then they deserve a title just for that. Same goes for Eternal Grove.
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Flagged the H/H on the middle pedestal while I capped the left side over and over. The runner would constantly overcap me, while the rest of the group would stick around attacking. So long as the runner doesn't die you won't trigger the next group until you've dealt with the previous squad assisting it. You do need to pack a fair amount of defense; I had a ward against elements and Razah dropping spirits.
Eternal Grove: Splinter Weapon, stay behind the damn gates, just kill one turtle on the north and south before the cutscene, use the juggernauts, a minion master that uses fiends. Or, Enfeebling Blood. Honestly I think the biggest issue people have with Eternal Grove is going outside of the gates when the Afflicted show up. Danika, Mhenlo, luxon NPCs, juggernauts... you have them for a reason people.
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Jan 06, 2008, 09:42 AM // 09:42
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#52
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Desert Nomad
Join Date: Aug 2005
Location: San Francisco, UC Berkeley
Guild: International District [id多], In Soviet Russia Altar Caps You [CCCP], LOL at [eF]
Profession: W/
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I h/h 90% of the hm missiosn so the only ones i found hard were the ones i needed ppl to help with b/c i coudlnt solo it
tyria: dunes of despair: how great, this mission provided plenty of despair b/c of the monk boss not dying fast enuff during bonus. ended up having to use the necrotic trick, which meant 2 hours of doing mission till right mob appeared, then teleporting across, self degening to death, and finally going 4 man on a monk boss wooo how fun.
aurora glade is really easy if u do the sucide trick. u get to bonus and u cap one pedestial, then sneak to the right and bum rush dorian. kill him for bonus and redo mission without bonus. easy as sandwiches.
factions: eternal grove wasnt hard per se, only that i needed another person
raisu palace this place was hard ONLY b/c of the part immediately after the tahkora cutscene. goodness gracious sooo much pressure from debiltating shot, wells, and poision
nf: dragonzaur bastion was the only one i failed at and needed ppl lol.
Last edited by maraxusofk; Jan 06, 2008 at 09:45 AM // 09:45..
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Jan 06, 2008, 09:55 AM // 09:55
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#53
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Academy Page
Join Date: Oct 2007
Profession: P/W
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Quote:
Originally Posted by maraxusofk
I h/h 90% of the hm missiosn so the only ones i found hard were the ones i needed ppl to help with b/c i coudlnt solo it
tyria: dunes of despair: how great, this mission provided plenty of despair b/c of the monk boss not dying fast enuff during bonus. ended up having to use the necrotic trick, which meant 2 hours of doing mission till right mob appeared, then teleporting across, self degening to death, and finally going 4 man on a monk boss wooo how fun.
aurora glade is really easy if u do the sucide trick. u get to bonus and u cap one pedestial, then sneak to the right and bum rush dorian. kill him for bonus and redo mission without bonus. easy as sandwiches.
factions: eternal grove wasnt hard per se, only that i needed another person
raisu palace this place was hard ONLY b/c of the part immediately after the tahkora cutscene. goodness gracious sooo much pressure from debiltating shot, wells, and poision
nf: dragonzaur bastion was the only one i failed at and needed ppl lol.
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I guess by Talkhora you mean Danika and by Dorian you mean the Demagogue?
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Jan 06, 2008, 11:02 AM // 11:02
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#54
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Frost Gate Guardian
Join Date: Jul 2007
Guild: Blade of Souls [BoS]
Profession: E/
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Quote:
Originally Posted by great sir s
No, its not, at all, lmao. i did it with my alliance, i was in awe of how EASY it was -.-
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Which missions did you find harder?
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Jan 06, 2008, 11:06 AM // 11:06
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#55
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Lion's Arch Merchant
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I got my legendary guardian with h/h for every mission.
Aurora Glade: Same strategy as NM, cap the nearest pedestal. Flag the h/h to the middle pedestal and intercept their mobs while you run the crystal and recap after their runner capped.
Dunes of Despair: Managed to kill the 3 bosses with 1+min left, just in time to go back to heal the ghostly hero. But you can do them separately so it is not a big deal.
Eternal Grove: Make use of the juggernauts, they can hold the easier gate with a mm hero while you clear the other gate.
No mission of note in elona, Dzagonur Bastion was fairly easy probably because you need only 5 defences to be intact for masters.
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Jan 06, 2008, 12:56 PM // 12:56
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#56
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Ascalonian Squire
Join Date: Apr 2007
Profession: E/
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+1 for dzagnour... it doesn't help that i can *never* find a group for this mission ><
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Jan 06, 2008, 03:09 PM // 15:09
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#57
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Desert Nomad
Join Date: Jun 2006
Location: Look out!
Profession: E/
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I hero/henchied most of the missions in hm, without consumables (I'm cheap, or poor lol) but the ones I absolutely HAD to find a group to do, and often failed anyway, were
Tyria: Sanctum Cay (the one where you have to protect the guy at the end from hordes of enemies) because I'm not a monk and had so much trouble getting a group that understood how to either stay and defend him, or stand back and pick off the mobs from far away. Aurora glade is not hard, the mission itself is easy to do, the secret is that you should bring a necro with a corpse traversal skill and instead of opening that last gate (that spawns all those white mantle) keep doing the mission until there's a tameable pet that occasionally spawns close enough to use to traverse the gate, then everyone die and get rebirthed on the other side, the white mantle never spawn, and the guy you need to kill for the bonus is standing there all by his weak self.
Cantha: Eternal Grove, which is hard because you rely on someone else to hold the other side, so no matter how good you are you can't be in 2 places at one time
Elona: Dzagonur Bastion, for the same reason.
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Jan 10, 2008, 11:47 AM // 11:47
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#59
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Jungle Guide
Join Date: Jul 2007
Guild: Wars
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Aurora Glade can be done easily if you have a bit of luck and find a warthog on the other side of the last gate. You can then teleport you and your heroes over without opening the gate and spawning the white mantle. You and three heroes are more than a match for the Demagogue, and you can then cap the shrines leisurely. Might require a few tries to get the warthog spawn in the right place.
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Jan 10, 2008, 01:51 PM // 13:51
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#60
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Frost Gate Guardian
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Aurora Glade was pretty difficult. The White Mantle aren't pushovers on Hard Mode and the team really needs to be on task.
I also found Jennur's Horde to be pretty difficult. Because of the speed boost, you may have a Margonite group on the opposite side slip by when you are killing a Harbringer.
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